The Furthest Plane: A Homestuck MTG Set | PlaneSculptors.net

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## The Furthest Plane: A Homestuck MTG Set

Author: Gitaxian Current version: Release V1.0.14.13 Last change: 2019-04-11 04:18:04 Stage: Finishing Download for desktop

A set based off of the webcomic Homestuck. If you don't know what that is, be warned: this set contains SPOILERS.

If you want more information on the set, I wrote a series of articles explaining various design choices and spotlighting cards. If you have other questions or are looking for people to play with, we have a discord server here.

Mechanics

Experience Counters ()

Cards can grant you experience counters either through being played or as a reward for accomplishing a task. As you grow in experience, those same cards will get better - some provide additional bonuses on reaching a specific threshold, some provide bonuses each time the player gains experience, and some have effects that scale with how much experience you have.

Prototype N (You may exile up to N creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.) ()

The number next to the keyword Prototype indicates how many creature cards can be exiled from your graveyard when you cast it. For each card you choose to exile, the creature gets a +1/+1 counter. Some cards have additional interactions with the creatures they prototype.

Carapacian Tribal ()

Several cards provide a benefit for playing with cards that have the Carapacian creature type. Carapacians are primarily in white and black, and tend to favor having large numbers of cheap creatures. To support this, many cards also create Carapacian tokens:1/1 creatures with either vigilance if white or lifelink if black.

Draft Archetypes

- Enchantments Matter

Carapacian Mailperson Creative Alchemy Serpent of Cetus

- Experience Counters

Salamancer Wizened Questgiver Behatted Champion

- Prototype

Amber Ogre Devestating Giclops Mushroom Farmer

- Creature Sacrifice

Slithering Basilisk Necromantic Lich Devious Imp

- Carapacians

Prospitian Captain Battlefield Marhsal Dersite Captain

How to play

To run a draft or sealed event, log into Planesculptors and click "host event" in the upper left.

To play matches with TFP cards, you can download Cockatrice or play in your browser on Untap.in.

Cockatrice:

1. Download the set files here.

2. Open Cockatrice.

3. Click Card Database > Open custom image folder. Drag the "TFP" folder from the files you downloaded into the custom images folder.

4. Go back into Cockatrice and click Card Database > Open custom set folder. Drag the "TFP.xml" and "TFP Tokens.xml" files into the custom set folder.

5. Go back into Cockatrice and click Card Database > Manage sets. Find the set with the code "TFP" and ensure that the box for it in the "Enabled" column is checked.

6. Press "OK" to finish installing the set. You should now be able to find TFP cards in your card database and add them to decks.

Untap.in:

All TFP cards are available on Untap - just search for them in the deck editor to access them. The set code has underscores before and after it so that there are no conflicts in the event WOTC releases an official set with the code TFP.

Additional Resources

Art Contribution: Several cards are currently missing art. If you want to contribute you can do so here.

Imgur Mirror of the set.

Display: Spoiler Images
Sort by: Color Rarity CMC Name Randomly
Rarity filter: M R U C S
Color filter:
Type filter: Artifact Creature Enchantment Instant Land Planeswalker Sorcery Token

| Ace Aeronaut
Creature — Carapacian Pilot Common
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Genetically engineering the perfect pilot is easy when you can simply copy their future self.
3/2
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| Authority Regulator
Creature — Carapacian Soldier Common
, : Tap target creature.
He is the law.
1/2
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| Beloved Companion
Legendary Creature — Salamander Mythic
When Beloved Companion enters the battlefield, return all nonland permanents with converted mana cost 3 or less from your graveyard to the battlefield.
“I could spend my life in this sweet surrender, I could stay lost in this moment forever” — Michael Guy Bowman
3/2
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| Carapacian Folk Hero
Creature — Carapacian Soldier Uncommon
, Sacrifice Carapacian Folk Hero: Put a +1/+1 counter on each Carapacian you control.
It ended in tragedy of course, which is typical of their folktales. But it is no less inspiring.
1/1
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| Carapacian Mailperson
Creature — Carapacian Scout Common
Carapacian Mailperson has lifelink as long as you control an enchantment or there is an enchantment in your graveyard.
Liberty. Reason. Justice. Civility. Edification. Perfection. MAIL.
2/1
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| Clockodile
Creature — Lizard Scout Common
LOHAC’s consorts work tirelessly to maintain the massive mechanisms that they live atop.
2/5
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| Coralsmith Prodigy
Creature — Turtle Warrior Common
Whenever you attack with two or more creatures, you get two experience counters. Coralsmith Prodigy has first strike as long as you have 4 or more experience counters.
3/1
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| Defense Portal
Sorcery Common
Exile target artifact or enchantment.
As the Reckoning begins, Skaia’s paradoxical defenses stave off its destruction as long as possible.
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| En Passant
Instant Common
En Passant deals 3 damage to target attacking or blocking creature.
Even the lowliest pawn can make a difference on the battlefield.
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| Fire Brigade
Creature — Salamander Artificer Common
Flying (This creature can’t be blocked except by creatures with flying or reach.) , Sacrifice Fire Brigade: Destroy target enchantment.
1/2
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| Flockodile
Creature — Lizard Warrior Uncommon
Vigilance (Attacking doesn’t cause this creature to tap.) Flockodile’s power and toughness are each equal to the number of creatures you control.
0/0
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| Green Sun's Power
Enchantment Uncommon
When Green Sun’s Power enters the battlefield, exile target nonland permanent with converted mana cost four or less until Green Sun’s Power leaves the battlefield.
On top of being nigh-omniscient and incredibly charismatic, first guardians can channel the overwhelming power of the green sun at will.
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| Heroic Stand
Sorcery Common
Creatures you control get +2/+1 until end of turn. Carapacians you control gain first strike until end of turn.
“Though we adore Him we shall never enjoy His beauteous Croak. We spill our blood on acres of black and white so they may cross the yellow yard.” — Prospitian Religious Text
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| Joyful Dreamscape
Instant Common
You get two experience counters. Then, you gain life equal to the number of experience counters you have. Draw a card.
Dreamselves awaken among the shining spires of Prospit and Derse.
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| King's Guard
Creature — Carapacian Knight Common
When King’s Guard enters the battlefield, target Carapacian gets +1/+1 and gains indestructible until end of turn.
Most of the diagrams in this book involve a soldier advancing by a single tile, either straight ahead, or diagonally when lunging with a weapon.
3/2
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| Loyal General
Creature — Carapacian Soldier Uncommon
At the beginning of your end step, you get an experience counter. Then, if you have 5 or more experience counters, create a 1/1 white Carapacian creature token with vigilance.
4/5
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| Prospit's Last Stand
Enchantment Rare
Creatures you control get +1/+1. Sacrifice Prospit’s Last Stand: Creatures you control gain indestructible until end of turn.
Prospitians fight all the more valiantly knowing they are destined to lose.
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| Prospitian Captain
Creature — Carapacian Soldier Common
Whenever a Carapacian you control attacks, you gain 1 life.
To Prospit, frogs are sacred creatures that must be protected.
2/2
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| Prospitian Exemplar
Creature — Carapacian Knight Uncommon
First strike, hexproof from black (This creature can’t be the target of black spells or abilities your opponents control.) Whenever a black creature enters the battlefield, you gain 1 life.
2/2
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| Prospitian Knight
Creature — Carapacian Knight Common
When Prospitian Knight enters the battlefield, you get an experience counter. Whenever you gain one or more experience counters, exile target card from an opponent’s graveyard.
3/5
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| Prospitian Pawns
Creature — Carapacian Soldier Common
When Prospitian Pawns enters the battlefield, create a 1/1 white Carapacian creature token with vigilance.
Every Prospitian soldier is willing to give their life to delay the Reckoning even by a moment.
2/2
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| Protective Lusus
Creature — Beast Rare
Vigilance (Attacking doesn’t cause this creature to tap.) When Protective Lusus enters the battlefield, another target creature you control gains indestructible for as long as you control Protective Lusus.
3/4
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| Pyxis Guardian
Creature — Salamander Scout Uncommon
Lifelink (Damage dealt by this creature also causes you to gain that much life.) The first time you gain life each turn, you get an experience counter. Other creatures you control have lifelink as long as you have 6 or more experience counters.
2/3
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| Queen's Operative
Creature — Carapacian Soldier Uncommon
Queen’s Operative can’t be blocked by creature tokens.
Hard-boiled.
2/1
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| Queen's Orders
Enchantment Common
When Queen’s Orders enters the battlefield, create a 1/1 white Carapacian creature token with vigilance. , Sacrifice Queen’s Orders: Target creature gets +2/+2 until end of turn. Activate this ability only any time you could cast a sorcery.
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| Regulator's Judgment
Enchantment — Aura Common
Enchant creature When Regulator’s Judgment enters the battlefield, create a 1/1 white Carapacian creature token with vigilance. Enchanted creature can’t attack or block.
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| Render Judgment
Instant Rare
Exile target creature or planeswalker that attacked, blocked, or activated an ability this turn.
A god’s death must be Heroic or Just. Those terms are defined broadly, mysteriously, and according to the case of the individual.
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| Sacrificial Gambit
Enchantment Uncommon
Creatures you control can block an additional creature each combat. Sacrifice Sacrificial Gambit: Prevent all damage that would be dealt to you this turn.
“At last in Skaia’s reflection through broken glass He may find the pond in which He’s meant to squat.” — Prospitian Religious Text
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| Skaia's Guidance
Enchantment — Aura Uncommon
Enchant creature When Skaia’s Guidance enters the battlefield, choose a color. Enchanted creature gets +2/+2 and has hexproof from the chosen color. (It can’t be the target of spells or abilities of that color.)
Seemingly random events make up complex chains of causality, all orchestrated by Skaia.
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| Skaian Scholar
Creature — Carpacian Cleric Common
: Skaian Scholar gains hexproof until end of turn.
“Maimed Clown. Undead Cat. Impaled Crow. Omnipotent Dog. These four shall be held in reverence for the eternity they serve to cut short.” — Prospitian Religious Text
1/3
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| Special Delivery
Enchantment Uncommon
Whenever one or more creatures you control become tapped, you get an experience counter. Sacrifice Special Delivery: Search your library for an artifact or enchantment card, reveal it, and put it into your hand. Then, shuffle your library. Activate this ability only if you have 5 or more experience counters.
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| Tablet Carver
Creature — Turtle Cleric Uncommon
Vigilance When Tablet Carver enters the battlefield, if you control an enchantment or there is an enchantment in your graveyard, draw a card.
4/3
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| Warweary Villein
Legendary Creature — Carapacian Rare
Whenever Warweary Villein or another Carapacian you control dies, each opponent skips their next combat phase.
You hate kings and you think kings are really stupid. They are petty, bossy tyrants and are really full of themselves and are basically awful in every way.
2/2
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| Wasteland Wanderer
Creature — Carapacian Rare
First strike As long as you control an enchantment or there is an enchantment in your graveyard, Wasteland Wanderer has double strike.
A mistress becomes a mendicant.
2/2
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| White Queen's Blessing
Enchantment — Aura Common
Enchant creature When White Queen’s Blessing enters the battlefield, create a 1/1 white Carapacian creature token with vigilance. Enchanted creature gets +2/+2 and has vigilance.
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| Alchemic Flight
Enchantment — Aura Common
Enchant creature Enchanted creature gets +1/+1 and has flying.
pchoooo
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| Cans
Creature — Faerie Rare
Flash (You may cast this spell any time you could cast an instant.) When Cans enters the battlefield, put target creature an opponent controls into its owner’s library third from the top. , Discard a card: Return Cans to its owner’s hand.
3/4
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| Chalk Kraken
Creature — Octopus Uncommon
Flash (You may cast this spell any time you could cast an instant.) Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.) When Chalk Kraken enters the battlefield, target creature gets -X/-0 until end of turn, where X is its power.
3/3
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| Cobalt Ogre
Creature — Ogre Common
Hexproof (This creature can’t be the target of spells or abilities your opponents control.) Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.)
4/2
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| Convincing Argument
Sorcery Uncommon
You get two experience counters. Then, gain control of target creature if its converted mana cost is equal to or less than the number of experience counters you have.
“What would you ask me?” — Doc Scratch
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| Cueball Consultation
Sorcery Common
Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. Draw a card.
The Magic Cue Ball makes predictions with unerring accuracy, but lacks a portal on its surface through which to view its predictions.
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| Daring Amphibian
Creature — Merfolk Rogue Common
Whenever you cast a noncreature spell, you get an experience counter. Daring Amphibian can’t be blocked as long as you have 4 or more experience counters.
2/1
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| Denizen's Choice
Enchantment Mythic

Whenever a spell or ability you control counters a spell, you get two experience counters.
, Sacrifice Denizen’s Choice: Target opponent chooses one —
• You create an X/X blue Avatar creature token with hexproof, where X is the number of experience counters you have.
• You draw X cards, where X is the number of experience counters you have.

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| Feathered Imp
Creature — Imp Common
Flying (This creature can’t be blocked except by creatures with flying or reach.) Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.)
2/3
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| Felt Goon
Creature — Faerie Rare
Flash : Scry 2, then reveal the top card of your library. If that card’s converted mana cost is odd, Felt Goon gets +2/-2 until end of turn. Otherwise, return Felt Goon to your hand. Activate this ability only once each turn.
3/3
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| Fetch Modus
Enchantment Rare
When Fetch Modus enters the battlefield, exile all cards from your hand, then draw that many cards. : Return the card exiled by Fetch Modus with the lowest converted mana cost or tied for lowest converted mana cost to its owner’s hand.
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| Frog Reader
Creature — Merfolk Wizard Uncommon
Whenever you draw a card, you get an experience counter. Whenever you would draw a card, if you have 5 or more experience counters, instead look at the top two cards of your library. Put one into your hand and the other on the bottom of your library.
2/2
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| Frontier Forager
Creature — Merfolk Warrior Common
, : You get an experience counter. Frontier Forager gets +2/+2 as long as you have 4 or more experience counters.
The consorts of all four lands hold frogs in sacred reverence.
2/3
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| Frozen Fiend
Creature — Zombie Common
When Frozen Fiend enters the battlefield, return target creature to its owner’s hand.
SBURB’s minions are not always simple-minded monsters.
2/2
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| Genius Guardian
Creature — Human Artificer Rare
At the beginning of your upkeep, if you cast a spell during your opponent’s last turn, you get an experience counter. Whenever you gain one or more experience counters, target creature gains “: Draw a card.” until the beginning of your next turn.
1/3
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| Halt
Instant Common
Tap target creature. It doesn’t untap during its controller’s next untap step. Draw a card.
He will break free any moment. You may release him, and die now. Or you may continue to hold him, and die later.
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| Interdimensional Advice
Instant Uncommon
Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
“I have used a spell to rip this walkthrough from Earth’s decaying networks, and sealed it in one of the servers floating in the Furthest Ring.” — Rose Lalonde
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| Journey Through Time
Sorcery Common
Put target artifact or creature into its owner’s library second from the top.
You hate time travel.
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| Kernelsprite
Creature — Avatar Rare
Prototype 2 Kernelsprite has all abilities and creature types of cards exiled by it.
The kernelsprite has particular attraction to the deceased or the doomed. Across every session ever played, exceptions to this pattern are extremely rare.
1/1
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| Learning Experience
Instant Common
You get two experience counters. Then, counter target spell unless its controller pays , where X is the number of experience counters you have.
It’s a shame it had to come to this. You don’t like summoning the spirits of the dead to settle scores. But if she had to face her victims again, maybe she’d finally learn to feel remorse.
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| Mind Games
Instant Uncommon
Counter target spell. If you control an enchantment or there is an enchantment in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
“Just another pair of cheaters attempting to play with their cards face up. Amateurs.” — Doc Scratch
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| Narcolepsy
Enchantment — Aura Common
Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.
“youre asleep again arent you” — Dave Strider
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| Prophetic Dreams
Enchantment Uncommon
At the beginning of your upkeep, reveal the top card of your library. If it’s a noncreature, nonland card, you get an experience counter. Sacrifice Prophetic Dreams: Draw three cards. Activate this ability only if you have 5 or more experience counters.
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| Rambunctious Crow
Creature — Bird Uncommon
Flying (This creature can’t be blocked except by creatures with flying or reach.) , Sacrifice Rambunctious Crow: Gain control of target artifact or enchantment. If that permanent is an Aura or an Equipment, you may attach it to target creature you control.
2/3
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| Salamancer
Creature — Salamander Wizard Common
When Salamancer enters the battlefield, you get an experience counter. Whenever you gain one or more experience counters, target player puts the top three cards of their library into their graveyard.
2/4
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| SBAHJ-ify
Instant Common
Target creature becomes an artifact in addition to its other types and has base power and toughness 0/1 until end of turn.
Thits shits lasting forever
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| Secrets of Skaia
Sorcery Common
You get two experience counters. Then, draw X cards and discard X minus two cards, where X is the number of experience counters you have.
“What do you know about the Green Sun?” - Rose Lalonde
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| Serpent of Cetus
Creature — Serpent Common
Serpent of Cetus can’t attack unless you control an enchantment or there is an enchantment in your graveyard.
Cetus’s children slumber deep beneath LOLAR’s seas, awakening only when their mother tasks them.
6/6
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| Slippery Iguana
Creature — Merfolk Warrior Common
Creatures blocking or blocked by Slippery Iguana get -2/-0 as long as you control an enchantment or an enchantment is in your graveyard.
The consorts have no armies. Their only defense against the underlings is to flee.
3/2
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| Swarm of Hummingbirds
Creature — Bird Common
Flying (This creature can’t be blocked except by creatures with flying or reach.) When Swarm of Hummingbirds enters the battlefield, put the top two cards of your library into your graveyard.
They gather to mourn death and celebrate rebirth.
1/1
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| Temporal Shenanigans
Sorcery Rare
You take an extra turn after this one. After that turn, skip your next turn. Exile Temporal Shenanigans.
“the thing with time travel is you cant overthink it just roll with it and see what happens” — Dave Strider
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| The Windy Thing
Instant Uncommon
Tap all creatures your opponents control. Draw a card.
“DO THE WINDY THING DO THE WINDY THING DO THE WINDY THING” — WV
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| Trick Suit
Enchantment — Aura Uncommon
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.
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| Trickster Sprite
Creature — Human Spirit Rare
Whenever Trickster Sprite deals combat damage to a creature, tap that creature. It doesn’t untap during its controller’s next untap step. Whenever a creature an opponent controls becomes tapped, draw a card.
1/4
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| Village Sage
Creature — Turtle Wizard Common
When Village Sage enters the battlefield, you get an experience counter. Whenever you gain one or more experience counters, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
1/3
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| Whispers from the Ring
Enchantment Uncommon
At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard.
“What would you say if I said a reserved girl enamored by what dwelt in shadow was selected by the horrorterrors for service, and did their bidding at every step while convinced of her own autonomy?” — Doc Scratch
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| Witch of Oglogoth
Creature — Turtle Wizard Uncommon
Flash (You may cast this spell any time you could cast an instant.) When Witch of Oglogoth enters the battlefield, tap target creature. If you control an enchantment or there is an enchantment in your graveyard, that creature doesn’t untap during its controller’s next untap step.
3/3
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| Brutal Warden
Creature — Carapacian Soldier Common
Menace (This creature can’t be blocked except by two or more creatures.) When Brutal Warden enters the battlefield, create a 1/1 black Carapacian creature token with lifelink.
On Derse, the nearest prison is never more than five minutes away.
3/2
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| Cannon Fodder
Creature — Carapacian Soldier Common
When Cannon Fodder dies, create a 1/1 black Carapacian creature token with lifelink.
Every Dersite soldier is willing to give someone else’s life to bring the Reckoning even a moment closer.
1/1
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| Cataclysmic Impact
Sorcery Rare
Destroy all creatures and planeswalkers.
“theyre always throwing around these geographical comparisons to give us a sense of scale like it really means anything to us” — Dave Strider
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| Clear the Board
Sorcery Uncommon
All creatures get -2/-2 until end of turn. Create a 1/1 black Carapacian creature token with lifelink at the beginning of the next end step.
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| Courtyard Droll
Creature — Carapacian Uncommon
When Courtyard Droll dies, destroy target creature.
You’re a busy guy so you just pick up any old thing and put it on your head.
1/2
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| Cruel Commander
Creature — Carapacian Rare
Sacrifice another creature: Cruel Commander Gains your choice of haste, menace, or lifelink until end of turn.
Every square taken on the battlefield comes at a bloody cost.
3/4
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| Demanding Lusus
Creature — Spider Rare
Menace At the beginning of your upkeep, sacrifice another creature. If you can’t, Demanding Lusus deals 8 damage to you.
Some lusii protect their charges. Others take advantage of them.
8/8
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| Dersite Captain
Creature — Carapacian Soldier Common
Whenever a Carapacian you control attacks, each opponent loses 1 life.
To Derse, frogs are vile abominations that must be destroyed.
3/3
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| Dersite Exemplar
Creature — Carapacian Knight Uncommon
First strike, hexproof from white (This creature can’t be the target of white spells or abilities your opponents control.) Whenever a white creature enters the battlefield, each opponent loses 1 life.
2/2
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| Draconian Dignitary
Creature — Carapacian Advisor Uncommon
Whenever Draconian Dignitary or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Someone needs to grab the reins on timeline management here. These delinquents waste too much time. Can’t seem to conduct their business with any efficiency at all.
3/2
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| Duress
Sorcery Common
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Most of the interrogation is in the intimidating silence.
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| Evitable Fate
Sorcery Common
Destroy target creature. Target player puts the top three cards of their library into their graveyard.
“if we make mistakes then dead daves start piling up and dead daves are the enemy remember” — Dave Strider
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| Extra Life
Sorcery Common
Return target creature card from your graveyard to your hand. You gain 4 life.
“THAT’S THE RULE, JOHN. YOU KISS A DEAD PLAYER IN TIME, AND THEIR DREAM SELF TAKES OVER, ASSUMING THEY STILL HAVE ONE.” — Karkat Vantas
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| Gaze Into the Ring
Instant Uncommon
Target player draws four cards and loses 4 life.
Looking out at the void of the furthest ring is an invitation for the horrorterrors to look back at you.
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| Gl'bgolyb, Siren Song
Legendary Creature — Kraken Horror Mythic
Trample When Gl’bgolyb, Siren Song, Siren Song enters the battlefield, destroy all other creatures you control. If Gl’bgolyb, Siren Song is exiled by a creature with prototype, that creature gets +3/+3 and have “When this creature enters the battlefield, destroy all other creatures you control.”
8/7
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| Hegemonic Brute
Creature — Carapacian Soldier Uncommon
Whenever Hegemonic Brute or another Carapacian you control dies, you draw a card and lose 1 life.
If anyone tried to steal your WAX LIPS, you would eat their eyeballs and deliver an angry lecture into their empty sockets.
3/3
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| Horrorterror's Gift
Enchantment — Aura Uncommon
Enchant creature When Horrorterror’s Gift enters the battlefield, you draw a card and you lose 2 life. Enchanted creature gets +2/+2 and has flying.
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| Lich Queen
Creature — Zombie Uncommon
Flying (This creature can’t be blocked except by creatures with flying or reach.) , Sacrifice a creature: Target creature gets -2/-2 until end of turn.
4/4
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| Murder
Instant Uncommon
Destroy target creature.
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| Mutant Kitten
Creature — Cat Mutant Rare
Deathtouch If a creature would be put into an opponent’s graveyard from anywhere, exile it and put a +1/+1 counter on Mutant Kitten instead.
2/1
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| Ogre Brute
Creature — Ogre Common
Menace (This creature can’t be blocked except by two or more creatures.) Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.)
3/3
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| Queen's Enforcer
Creature — Carapacian Soldier Common
When Queen’s Enforcer enters the battlefield, all non-Carapacian creatures get -1/-1 until end of turn.
The Black Queen is careful to ward off her endless list of potential usurpers.
5/4
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| Rebel Sympathizer
Creature — Carapacian Rogue Common
: Put a +1/+1 counter on another target Carapacian. Activate this ability only any time you could cast a sorcery.
She is apparently swooning over a hero of lore shared by the two kingdoms. A great man who united opposing sides against his tyrannical king.
2/3
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| Rooftop Assassin
Creature — Carapacian Assassin Common
Pay 2 life: Rooftop Assassin gains flying until end of turn.
You can buy anything on Derse, so long as that thing is incredibly illegal.
4/2
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| Shale Imp
Creature — Imp Common
Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.)
2/1
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| Shocking Revelation
Instant Common
Target creature gets -3/-3 until end of turn.
THE HEINOUS BATTERWITCH HAS HER GNARLED CLAWS IN EVERYTHING.
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| Sinister Steward
Creature — Carapacian Advisor Common
When Sinister Steward enters the battlefield, each opponent discards a card.
Every bit of advice comes with strings attached.
1/1
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| Slithering Basilisk
Creature — Snake Common
When Slithering Basilisk enters the battlefield, each player sacrifices a creature.
Basilisks are roughly 20 percent mouth by body weight.
2/2
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| Stab-Happy Dersite
Creature — Carapacian Assassin Common
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Being caught in public without your knife is a social faux pass on Derse.
2/2
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| Subjuggulator's Honk
Sorcery Common
Remove up to three counters from target permanent or player. Draw a card.
An echo of the Vast Honk that is said to mark the beginning of the Dark Carnival.
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| The Black Queen
Legendary Creature — Carapacian Rare
Prototype 4 Carapacians you control have flying as long as a creature exiled by The Black Queen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
2/2
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| Thieving Imp
Creature — Imp Common
“Put the bunny back in the box.” — Nicolas Cage
3/2
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| Thorns of Oglogoth
Instant Uncommon
Thorns of Oglogoth deals 2 damage to target creature and you gain 2 life. Put the top two cards of your library into your graveyard.
WELCOME TO THE PARTY MOTHERFUCKERS
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| Vampiric Awakening
Enchantment — Aura Uncommon
Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner’s hand.
Don’t turn your back on the body.
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| Vriska's Tutelage
Sorcery Common
Target player draws two cards and loses 2 life.
“Fly, Pupa!!!!!!!! Flyyyyyyyy!” — Vriska Serket
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| Amber Ogre
Creature — Ogre Common
Haste (This creature can attack and as soon as it comes under your control.) Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.)
3/2
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| Cathartic Reunion
Sorcery Common
As an additional cost to cast this spell, discard two cards. Draw three cards.
“How do I get through one night without you?” — Michael Guy Bowman
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| Copper Basilisk
Creature — Snake Common
Menace (This creature can’t be blocked except by two or more creatures.)
Underlings don’t need to eat, but basilisks do anyway.
3/2
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| Copper Giclops
Creature — Cyclops Uncommon
Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.) Each creature you control with a +1/+1 counter on it has menace.
3/3
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| Crockodile
Creature — Lizard Rogue Common
, Sacrifice a creature: You get two experience counters. Then, target creature gets +X/+0, where X is the number of experience counters you have.
“god dammit im not actually crying its the fucking onions” — Dave Strider
1/2
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| Crucible of Creativity
Sorcery Uncommon
Discard your hand, then draw that many cards plus one.
Skaia holds within itself the potential to create a universe.
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| Deadeye Brute
Creature — Ogre Uncommon
, Sacrifice another creature: Deadeye Brute deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.
From an ogre’s perspective, imps are both allies and ammunition.
4/2
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| Devious Imp
Creature — Imp Common
When Devious Imp dies, it deals 2 damage to any target.
An imp’s bright idea is dangerous to everyone involved.
1/1
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| Devourer of Consorts
Creature — Snake Rare
Haste Prototype 2 , Reveal Devourer of Consorts from your hand, Sacrifice a creature: Target creature can’t block this turn.
2/2
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| Doomed Timeclone
Creature — Human Knight Common
Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, sacrifice Doomed Timeclone.
4/1
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| Enraged Giclops
Creature — Cyclops Common
Enraged Giclops has first strike as long as it’s attacking.
Underlings are engineered to act aggressively, designed by SBURB to be acceptable targets for the players to fight.
4/3
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| Feathered Sprite
Creature — Bird Spirit Rare
Flying, haste When Feathered Sprite enters the battlefield, you may discard your hand. If you do, draw that many cards.
“caw caw motherfuckers” — Davesprite
5/4
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| Hephaestus's Forge
Instant Uncommon
As an additional cost to cast this spell, sacrifice a creature or artifact. Exile the top X cards of your library, where X is the converted mana cost of the sacrificed permanent. You may play those cards until the end of your next turn.
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| Karkat Vantas
Legendary Creature — Troll Warrior Rare
: Karkat Vantas deals 1 damage to target creature. That creature gains haste and first strike until end of turn.
“SWEET MOTHER GRUB’S OOZING VESTIGIAL THIRD ORAL SPHINCTER. HOW CAN YOU PEOPLE BE SO STUPID.” — Karkat Vantas
3/2
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| Legendary Piece of Shit
Instant Uncommon
Choose one or both — • Legendary Piece of Shit deals 4 damage to target creature. • Destroy target artifact.
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| Lightning Fast
Enchantment — Aura Common
Enchant creature Enchanted creature has double strike.
Oh there you are dude. Didn’t see you there.
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| Like Clockwork
Instant Rare
Choose a creature you control. Create a token that’s a copy of that creature. It gains haste. Sacrifice the chosen creature at the beginning of the next end step.
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| Lockodile
Creature — Lizard Warrior Common
Whenever a source you control deals damage to an opponent, you get an experience counter. When Lockodile attacks, if you have 4 or more experience counters, target creature can’t block this turn.
2/2
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| Loyalty
Enchantment Uncommon
Whenever a source an opponent controls deals damage to you, you get an experience counter. Sacrifice Loyalty: Loyalty deals 5 damage to any target. Activate this ability only if you have 5 or more experience counters.
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| Magma Swimmer
Creature — Octopus Common
, Sacrifice a creature: Each opponent discards a card. Activate this ability only any time you could cast a sorcery.
Not even the molten magma seas of LOHAC are free from the influence of the denizens.
3/1
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| Meteor Strike
Sorcery Common
Destroy target land. Meteor Strike deals 1 damage to each creature.
“Shortly after 4 A.M. today, a downpour of meteors in a residential neighborhood became yet another instance in a pattern of recent rocky cosmological phenomena.” — The Common Hornographer, April 13, 1996
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| Molten Raider
Creature — Imp Common
LOHAC’s underlings emerge from the magma sea to launch attacks, then return to the depths.
3/1
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| Persistent Trolling
Enchantment — Aura Uncommon
Enchant creature , Tap an untapped creature you control: Enchanted creature gets +2/+0 until end of turn.
“TROLLING IS AN ACTIVITY THAT SHARES A NAME WITH MY ENTIRE SPECIES. DO I GET ON YOUR CASE FOR ALL THE TERRIBLE HUMANNING YOU DO?” — Karkat Vantas
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| Prankster's Gambit
Instant Common
Target creature gets +1/+0 and gains haste until end of turn. Draw a card.
“HOO HOO HOO” — Nannasprite
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| Psychic Prowess
Sorcery Common
Psychic Prowess deals 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
YOU DO NOT UNDER ANY CIRCUMSTANCE EAT THE MIND HONEY
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| Radical Guardian
Creature — Human Warrior Rare
First strike Whenever damage is dealt to a creature you control, you get an experience counter. Whenever you gain one or more experience counters, exile the top card of your library. You may play that card until end of turn.
3/2
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| Reckless Underling
Creature — Imp Common
Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.) Reckless Underling can’t block.
3/3
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| Red Miles
Instant Mythic
Red Miles deals 2 damage to each creature and each planeswalker. If no creatures were dealt lethal damage this way, return this spell to its owner’s hand.
You can’t escape the miles.
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| Rockodile
Creature — Lizard Warrior Uncommon
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.) Rockodile gets +1/+1 for each creature your opponents control.
Bweeeeee
2/2
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| Rooftop Duel
Enchantment Rare
At the beginning of each player’s upkeep, Rooftop Duel deals 2 damage to that player. , Sacrifice a nonland permanent: Destroy Rooftop Duel. Any player may activate this ability.
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| Scratch
Instant Common
Destroy target artifact.
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| Shockodile
Creature — Lizard Wizard Uncommon
When Shockodile enters the battlefield, you get an experience counter. Whenever you gain one or more experience counters, Shockodile deals 2 damage to each opponent.
3/2
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| Sick Fires
Sorcery Common
You get two experience counters, then Sick Fires deals X damage to target creature, where X is the number of experience counters you have.
When the pimp’s in the crib ma, Drop it like it’s hot, Drop it like it’s hot, Drop it like it’s hot...” — English Romantic poet, John Keats
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| Stockodile
Creature — Lizard Advisor Common
When Stockodile deals combat damage to a player, you may discard a card. If you do, draw a card.
The LOHAC Stock Exchange is a cutthroat place.
1/1
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| Sylladex Launch
Instant Uncommon
As an additional cost to cast this spell, discard a card. Sylladex Launch deals 4 damage to any target.
The more inconvenient a fetch modus is, the deadlier it can be in the hands of a master.
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| Unruly Underling
Creature — Imp Uncommon
Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.) When Unruly Underling enters the battlefield, it deals damage to you equal to its power.
2/1
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| Adventurous Consort
Creature — Salamander Warrior Uncommon
: Adventurous Consort gets +2/+2 until end of turn. You get an experience counter. Activate this ability only once each turn. Adventurous Consort has trample as long as you have 4 or more experience counters.
2/2
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| Ambush Basilisk
Creature — Snake Common
Flash Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.)
3/2
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| Becquerel
Legendary Planeswalker — Bec Mythic

+1: Search your library for a land card and put it onto the battlefield tapped, then shuffle your library.
-2: Destroy target artifact or enchantment.
-5: You get an emblem with “If one or more counters would be put on you or a permanent you control, put twice that many of those counters on you or that permanent instead.”
Starting loyalty: 4

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| Behatted Champion
Creature — Salamander Warrior Common
Whenever another creature enters the battlefield under your control, you get an experience counter. Behatted Champion gets +1/+1 and has trample as long as you have 3 or more experience counters.
2/2
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| Complacent Farmer
Creature — Carapacian Common
: Add . You gain 1 life.
The battlefield’s farmlands exist to supply the kingdoms’ armies, which inevitably makes them targets.
1/2
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| Connection Error
Instant Common
Destroy target artifact, enchantment, or creature with flying.
“you can see me, right. tell me what is wrong with this picture.” — John Egbert
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| Contraband Smuggler
Creature — Merfolk Rogue Uncommon
When Contraband Smuggler enters the battlefield, create two 0/1 green Frog creature tokens.
Consorts go to great lengths to keep frogs safe from Dersite patrols.
2/1
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| Destined Fate
Enchantment — Aura Common
Enchant creature Enchanted creature has hexproof. (It can’t be the target of spells or abilities your opponents control.) : Return Destined Fate from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
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| Destructive Pest
Creature — Imp Uncommon
When Destructive Pest enters the battlefield, destroy target artifact or enchantment.
Imps love to run off with anything not nailed down.
1/1
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| Echeladder Ascension
Enchantment Uncommon
Whenever one or more counters would be put on you, that many counters plus one are put on you instead.
“The BATHTUB surges heroically and surpasses the rung: ARCHIMEDES’ AQUACRADLE, proceeding directly to vaunted rung: TAFT-JAMMER.”
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| Ectobiologized Frog
Creature — Frog Uncommon
Ectobiologized Frog enters the battlefield with a +1/+1 counter on it for each other creature you control.
Each ectobiologic frog cloned is an incremental step towards perfection.
0/1
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| Familiar Find
Sorcery Common
You get two experience counters. Then, return a permanent card with converted mana cost less than or equal to the number of experience counters you have from your graveyard to your hand.
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| Ferocious Lich
Creature — Zombie Common
, Discard a card: Target creature can’t block this turn.
Liches may be more intelligent than SBURB’s other minions, but they are no less destructive.
2/3
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| Final Frog
Legendary Creature — Frog Rare
: Add two mana of any one color.
The last piece of the genetic puzzle that is the Speaker of the Vast Croak.
0/1
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| Forge's Thaw
Sorcery Common
Search your library for a basic land card, reveal it, and put it into your hand, then shuffle your library. Create a 0/1 green Frog creature token.
LOFAF’s ice holds millions of frogs, released as the forge thaws the world.
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| Forgestoker
Creature — Merfolk Druid Uncommon
: Add . If you have 3 or more experience counters, add one mana of any color instead. Whenever you spend mana produced by Forgestoker on a spell, you gain an experience counter.
0/1
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| Frog Hunting
Enchantment Uncommon
Whenever a token enters the battlefield under your control, you get an experience counter. Sacrifice Frog Hunting: Put a +1/+1 counter on each creature you control. Activate this ability only if you have 5 or more experience counters.
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| Frogseeker
Creature — Merfolk Warrior Common
When Frogseeker enters the battlefield, you get an experience counter. Whenever you gain one or more experience counters, you gain 2 life.
LOFAF’s consorts risk life and limb to protect frogs from both Dersite hunting parties and marauding underlings.
1/1
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| Goliath Giclops
Creature — Cyclops Uncommon
Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.) Each creature you control with a +1/+1 counter on it has trample.
5/5/
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| Green Sun's Genesis
Sorcery Rare
As an additional cost to cast this spell, sacrifice two lands. Return three target nonland cards from your graveyard to your hand. Exile Green Sun’s Genesis.
S U C K E R S
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| Inescapable Rampage
Sorcery Uncommon
Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so.
Jack stabbed Prospitians, stabbed Dersites, stabbed parents. But mostly he just stabbed.
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| Monument Carver
Creature — Salamander Druid Common
When Monument Carver enters the battlefield, create a 0/1 green Frog creature token.
The consorts erect monuments to the Speaker of the Vast Croak wherever frogs are found to congregate.
3/2
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| Musclebeast Milk
Instant Common
Target creature gets +3/+3 and gains trample until end of turn. Put the top three cards of your library into your graveyard.
Lusus milk is the secret to being STRONG. Actually it isn’t. You like to think that though. The truth is you’re really strong because you’re kind of a freak.
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| Mushroom Farmer
Creature — Salamander Common
When Mushroom Farmer enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
“Farmin’ these goddamn mushrooms. Fuckin’ pain in the ass.” — LOWAS Mushroom Farmer
1/1
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| Mushroomancer
Creature — Salamander Shaman Common
When Mushroomancer enters the battlefield, you get an experience counter. Whenever you gain one or more experience counters, put a +1/+1 counter on Mushroomancer.
2/2
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| Ogre Champion
Creature — Ogre Uncommon
Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.) When Ogre Champion enters the battlefield, you may have it fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
2/2
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| Overwhelming Strength
Instant Common
Target creature you control deals damage equal to its power to target creature you don’t control.
This poses no challenge for you at all.
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| Paradoxical Birth
Instant Rare
Search your library for a creature card with the same name as target creature you control and put it onto the battlefield, then shuffle your library.
“wait... these are baby versions of us?” — John Egbert
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| Roaming Brute
Creature — Beast Common
Roaming Brute can’t be blocked by more than one creature. Prototype 1 (You may exile a creature card from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.)
4/3
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| Stoic Guardian
Creature — Human Advisor Rare
Trample Whenever a creature with power 4 or greater enters the battlefield under your control, you get an experience counter. Whenever you gain one or more experience counters, double target creature’s base power and toughness until end of turn.
2/2
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| Sudden Empowerment
Instant Uncommon
Target creature gets +X/+X until end of turn, where X is the number of creature cards you own in exile and in your graveyard. Untap it.
“YOU MADE AN UNBEATABLE BOSS IS WHAT YOU DID.” — Karkat Vantas
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| Typheus Minion
Creature — Wurm Common
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Underlings are crude, destructive minions. For more delicate tasks, Denizens rely on their children.
6/6
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| Uranium Imp
Creature — Imp Common
With access to the power of a first guardian, even Imps are deadly threats.
4/2
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| Uranium Ogre
Creature — Ogre Common
Reach (This creature can block creatures with flying.) Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.)
2/3
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| Alchemized Gear
Enchantment — Aura Uncommon
Enchant creature Enchanted creature gets +2/+2. : Enchanted creature gains hexproof from the color of your choice until end of turn. : Enchanted creature gains first strike until end of turn.
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| Aradia Medigo
Legendary Creature — Troll Spirit Rare
When Aradia Medigo enters the battlefield, choose one — • Aradia Medigo gains haste until end of turn. • Tap target creature an opponent controls. That creature doesn’t untap during its controller’s upkeep for as long as you control Aradia Medigo.
2/1
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|  | Archagent Jack Noir
Legendary Creature — Carapacian Advisor Mythic
Haste (This creature can attack and as soon as it comes under your control.) , Sacrifice any number of other creatures with total power 5 or greater: Transform Archagent Jack Noir.
3/2

Jack, Sovereign Slayer
Legendary Planeswalker — Jack Mythic
[+1] Each opponent sacrifices a creature or discards a card. [-3:] Jack, Sovereign Slayer deals 4 damage to each creature and each other planeswalker. [-8:] Each opponent loses life equal to half their starting life total. Starting loyalty: 4
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| Awakened Dreamself
Creature — Avatar Uncommon
You may have Awakened Dreamself enter the battlefield as a copy of any creature you control except it has haste and “Return this creature to its owner’s hand at the beginning of the next end step.”
0/0
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| Battlefield Marshal
Creature — Carapacian Soldier Uncommon
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Attacking Carapacians you control get +1/+0. Blocking Carapacians you control get +0/+1.
2/2
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| Creative Alchemy
Enchantment — Aura Uncommon
Enchant creature Enchanted creature gets +1/+1 and has lifelink as long as you control another enchantment. Enchanted creature gets +1/+1 and has flying as long as there is an enchantment in your graveyard.
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|  | Dave Strider
Legendary Creature — Human Knight Mythic
Haste When Dave Strider dies, return him to the battlefield transformed under your control.
“im not a hero” — Dave Strider
4/3

Dave, Knight of Time
Legendary Creature — Knight God Mythic
Flying, haste : Untap Dave, Knight of Time and remove him from combat. Dave Striker has indestructible as long as he’s not attacking or blocking.
4/3
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| Dersite Skulduggery
Sorcery Uncommon
Choose one or both — • Destroy target creature. • Return target instant or sorcery card with converted mana cost five or less from your graveyard to your hand.
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| Devastating Giclops
Creature — Cyclops Uncommon
Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.) When Devastating Giclops enters the battlefield, it deals damage equal to its power to target creature.
3/3
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| Doc Scratch
Legendary Planeswalker — Scratch Mythic

+1: Scry 1, then reveal the top card of your library. If it’s a noncreature, nonland card, put it into your hand, then discard a card.
-2: Exile target nonland permanent until Doc Scratch leaves the battlefield.
-3: You get an emblem with “Your opponents play with their hands revealed.”
Starting loyalty: 3

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| Ectobiology Savant
Creature — Carapacian Artificer Rare
When Ectobiology Savant enters the battlefield, put the top four cards of your library into your graveyard. Creature spells you cast have prototype 1. (You may exile a creature card from your graveyard as you cast a creature spell. If you do, it enters the battlefield with an additional +1/+1 counter on it.)
2/2
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| Equius Zahhak
Legendary Creature — Troll Artificer Rare
, Sacrifice an artifact: Choose one — • Equius Zahhak gains hexproof until end of turn. • Equius Zahhak gains trample until end of turn. • Equius Zahhak fights target creature an opponent controls.
6/6
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| Eridan Ampora
Legendary Creature — Troll Wizard Rare
, : Target creature gets -2/-2 until end of turn. Whenever you cast an instant or sorcery spell, untap Eridan Ampora.
“magic is NOT REAL” — Eridan Ampora
2/4
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| Feferi Piexes
Legendary Creature — Troll Wizard Rare
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever a nontoken creature you control dies, you may pay 1 life. If you do, create a 1/1 white and black Spirit creature token with flying.
3/2
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| Frogkeeper
Creature — Salamander Cleric Uncommon
At the beginning of your end step, create a 0/1 green Frog creature token.
Like Prospitians, the consorts worship frogs as holy. But while the Prospitians do battle in the name of the Speaker of the Vast Croak, the consorts concern themselves with protecting frogs across the lands.
2/4
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| Gamzee Makara
Legendary Creature — Troll Warrior Rare
Menace (This creature can’t be blocked except by two or more creatures.) Sacrifice another creature: Gamzee Makara gets +5/+0 and and deathtouch until end of turn. Activate this ability only once each turn.
0/5
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|  | Jade Harley
Legendary Creature — Human Artificer Mythic
Reach When Jade Harley dies, return her to the battlefield transformed under your control.
“i would like to think that even if i was sad and scared, if i was put in a position where everyone depended on me, i could put all those feelings aside and do whats right!” - Jade Harley
2/3

Jade, Witch of Space
Legendary Planeswalker — Jade Mythic

[+1:] Until your next turn, target creature gets +2/+2. Untap it.
[-2:] Look at the top two cards of your library. Put any number of land cards from among them onto the battlefield and the rest into your hand.
[-6:] Exile up to three target nonland permanents. For each permanent exiled this way, its controller may put a permanent card from their hand onto the battlefield.
Starting loyalty: 3

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|  | John Egbert
Legendary Creature — Human Warrior Mythic
Vigilance When John Egbert dies, return him to the battlefield transformed under your control.
“i’m not your leader, i am your FRIEND, there is a BIG difference!” — John Egbert
3/3

John, Heir of Breath
Legendary Creature — Warrior God Mythic
Flying, vigilance Whenever John, Heir of Breath attacks, he deals 5 damage to each creature with flying defending player controls. John, Heir of Breath has indestructible as long as he’s not attacking or blocking.
3/3
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| Kanaya Maryam
Legendary Creature — Troll Vampire Rare
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.) Whenever another creature you control dies, you may pay . If you do, return Kanaya Maryam from your graveyard to the battlefield.
4/1
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| Necromatic Lich
Creature — Zombie Uncommon
Necromatic Lich can’t block. : Return Necromatic Lich from your graveyard to the battlefield. : Necromatic Lich gains haste until end of turn.
2/1
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| Nepeta Leijon
Legendary Creature — Troll Warrior Rare
When Nepeta Leijon enters the battlefield, put a ship counter on each of up to two target creatures. Creatures with ship counters on them get +1/+1 and have haste and trample as long as you control two or more creatures with ship counters on them.
2/2
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| Psychic Double Reacharound
Sorcery Rare
If you control a creature you don’t own, gain control of target creature. Otherwise, gain control of that creature until end of turn if it has power 2 or less and it gains haste until end of turn and untap it.
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| Rebellion's Rise
Instant Rare
Choose one — • Create X 1/1 white Carapacian creature tokens with vigilance. • Create X 1/1 black Carapacian creature tokens with lifelink.
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|  | Rose Lalonde
Legendary Creature — Human Wizard Mythic
Menace When Rose Lalonde dies, return her to the battlefield transformed under your control.
“We will snatch purpose from the jaws of futility.” — Rose Lalonde
3/2

Rose, Seer of Light
Legendary Creature — Wizard God Mythic
Flying, menace At the beginning of your upkeep, draw a card. Rose, Seer of Light has indestructible as long as she’s not attacking or blocking.
3/2
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| Secret Wizard
Creature — Salamander Wizard Rare
Whenever an enchantment enters the battlefield under your control or is put into your graveyard from the battlefield, you draw a card and you gain 2 life.
“I am a secret wizard. Behold my robes.” — A secret wizard.
1/3
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| Snowman
Legendary Creature — Carapacian Mythic
When Snowman dies, destroy all nonland permanents.
Everyone always ceases gunplay when Snowman’s around. If you kill her you destroy the universe.
4/2
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| Sollux Captor
Legendary Creature — Troll Wizard Rare
Flash, haste When Sollux Captor enters the battlefield, choose one — • Sollux Captor deals 2 damage to any target. • Scry 2, then draw a card.
2/2
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| Tavros Nitram
Legendary Creature — Troll Druid Rare
Whenever a creature with converted mana cost two or less enters the battlefield under your control, you get an experience counter. Creatures you control get +2/+2 and have vigilance and trample as long as you have 10 or more experience counters.
2/2
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| Terezi Pyrope
Legendary Creature — Troll Soldier Rare
Creatures your opponents control lose hexproof and can’t have or gain hexproof. , : Flip a coin. If you win the flip, you may exile target tapped creature. If you lose the flip, draw a card.
2/4
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| Underling Overlord
Creature — Beast Rare
Prototype 2 , Remove a +1/+1 counter from a creature you control: Underling Overlord deals 3 damage to any target. , Remove a +1/+1 counter from a creature you control: Destroy target artifact or enchantment.
4/4
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| Veilborn Hulk
Creature — Carapacian Mutant Uncommon
Prototype 2 (You may exile up to two creature cards from your graveyard as you cast this spell. If you do, it enters the battlefield with an additional +1/+1 counter on it for each card exiled.) When Veilborn Hulk dies, return all cards exiled by it to your hand.
2/2
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| Vriska Serket
Legendary Creature — Troll Pirate Mythic
Flying, hexproof If you would draw one or more cards except the first one you draw in your draw step each turn, instead search your library for that many cards, and put them into your hand. Then shuffle your library. , Discard a card: Draw a card.
4/4
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| Wizened Questgiver
Creature — Merfolk Advisor Uncommon
Whenever a land enters the battlefield under your control, you get an experience counter. , Sacrifice Wizened Questgiver: Draw two cards and you gain 5 life. Activate this ability only if you have 5 or more experience counters.
2/2
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| Alchemical Apparati
Artifact Rare
: Exile an artifact or creature card from your graveyard or your hand. : Another target artifact or creature gains all activated abilities of all cards exiled by Alchemical Apparati until end of turn.
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| Ancestral Journal
Artifact Common
, : Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.) Sacrifice Ancestral Journal: Draw a card.
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| Beat Mesa
Artifact Mythic
When Beat Mesa enters the battlefield, each player may exile a creature card from their graveyard or hand. If Beat Mesa would be put into a graveyard from the battlefield, exile it instead, then restart the game, leaving in exile all cards named Beat Mesa and all cards exiled by Beat Mesa. Then, put all cards exiled by Beat Mesa onto the battlefield under their owners’ control.
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| Bull Penis Cane
Artifact — Equipment Uncommon
Equipped creature gets +2/+0 and has menace. Equip (: Attach to target creature you control. Equip only as a sorcery.)
Everybody out of the god damn way. You got a hat full of bomb, a fist full of penis, and a head full of empty.
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| Colorful Map
Artifact Common
, Sacrifice Colorful Map: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
“this is the worst crap i have ever seen. what am i looking at here?” — John Egbert
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| Communication Gear
Artifact — Equipment Uncommon
Equipped creature has “, : Another target creature you control gets +2/+2 until end of turn.” Equip (: Attach to target creature you control. Equip only as a sorcery.)
You will never be caught without a computer, ever.
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| Crowbar's Crowbar
Legendary Artifact — Equipment Rare
Whenever equipped creature deals combat damage to a player, you may exile target artifact or enchantment that player controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)
Crowbar’s CROWBAR will destroy any temporal artifact and completely negate its effect on the timeline.
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| Dersite Dreadnought
Artifact Creature — Construct Common
: Dersite Dreadnought gains flying until end of turn.
Vast fleets of ships ferry troops to, fight above, and inevitably fall, on the battlefield.
5/5
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| Deudly Firearms
Artifact — Equipment Common
Whenever equipped creature blocks or becomes blocked by a creature, Deudly Firearms deals 1 damage to that creature. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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| Disturbing Puppet
Artifact Creature — Horror Common
: Each player puts the top card of their library into their graveyard.
“hi softass /quivers foam proboscis @ softass” — foamfiend
0/2
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| Ectobiology Gear
Artifact Common
Ectobiology Gear enters the battlefield tapped with four charge counters on it. , Remove a charge counter from Ectobiology Gear: Create a 0/1 green Frog creature token.
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| Fear No Anvil
Artifact — Equipment Uncommon
Equipped creature gets +2/+2. Whenever equipped creature attacks, tap target creature an opponent controls. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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| Fenestrated Plane
Artifact Uncommon
, : Target creature can’t be blocked this turn.
A FOURTH WALL, pilfered from a bureaucrat’s office and absconded with years ago.
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| Grandpa Harley
Legendary Artifact Rare
Each creature you control with a +1/+1 counter on it has reach. : Put a +1/+1 counter on target creature.
“YES i am going out with this gun!!! no i will not go get a bigger one!!! no i will not take yours!” — Jade Harley
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| Imperial Drone
Artifact Creature — Construct Uncommon
Flying, first strike
When the IMPERIAL DRONE comes knocking, you had better be able to supply genetic material to each of his FILIAL PAILS. If you have nothing to offer, he will kill you without hesitation.
3/3
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| Impromptu Memorial
Artifact Uncommon
Whenever a creature you control dies, you get an experience counter. , , Sacrifice Impromptu Memorial: Target creature gets +3/+3 and gains first strike and trample until end of turn. Activate this ability only if you have 5 or more experience counters.
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| Lil' Cal
Legendary Artifact — Equipment Rare
Equipped creature gets +1/+2 and has menace. Equipped creature has “: You draw a card and lose 2 life.” Equip (: Attach to target creature you control. Equip only as a sorcery.)
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| Mecha-Bishop
Artifact Creature — Construct Uncommon
Tap an untapped Carapacian you control: Mecha-Bishop gains first strike until end of turn.
From ectobiological monstrosities to massive machines, weapons of every imaginable type are deployed to the battlefield.
4/2
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| Radical Hoverboard
Artifact — Equipment Common
Equipped creature has flying and haste. Equip (: Attach to target creature you control. Equip only as a sorcery.)
These hops are unreal. Shit this flagrant should be illegal. It probably is.
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| Regisword
Artifact — Equipment Common
Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)
You make a policy of handing out a REGISWORD and a HITLIST to just about everyone who enters your office.
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| Server Disk
Artifact Rare
Whenever a land enters the battlefield under your control, put a charge counter on Server Disk. , Remove a charge counter from Server Disk: Tap target creature. , Remove two charge counters from Server Disk: Draw a card. , Remove three charge counters from Server Disk: Server Disk deals 3 damage to any target.
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| Sord
Artifact — Equipment Common
When Sord enters the battlefield, draw a card. Equipped creature gets -2/-2. Equip (: Attach to target creature you control. Equip only as a sorcery.)
This thing is so unspeakably shitty you are having a hard time even holding it.
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| Stuffed Bunny
Artifact Creature — Construct Rare
, Exile Stuffed Bunny: You get two experience counters. Return Stuffed Bunny to the battlefield at the beginning of the next end step. Stuffed Bunny gets +3/+3 and has trample and lifelink as long as you have 4 or more experience counters.
1/1
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| The Stairs
Artifact Uncommon
Whenever one or more creatures attack you, The Stairs deals 1 damage to each attacking creature.
You were warned.
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| Timetables
Artifact — Equipment Uncommon
Equipped creature gets +1/+1 : Untap equipped creature and remove it from combat. Activate this ability only once each turn. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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| Battlefield Bastion
Land Uncommon
Battlefield Bastion enters the battlefield tapped. : Add or .
A fortress fated to fall, then a fleeting refuge for the survivors, and finally a tomb for the fallen.
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| Dreambubble
Land Common
: Add . , Tap an untapped creature you control: Add one mana of any color.
The memories of the dead and dreaming given form.
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| Frog Temple
Land Uncommon
: Add . , , Sacrifice Frog Temple: Put the top four cards of your library into your graveyard. Then, you may put an enchantment card from your graveyard on top of your library.
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| Grist Trove
Land Common
When Grist Trove enters the battlefield, you get an experience counter. : Add .
Despite looking like delicious fruit gushers, grist is not actually edible.
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| Land of Frost and Frogs
Land Rare
Land of Frost and Frogs enters the battlefield tapped unless you or a permanent you control has one or more counters on it. : Add or .
They wait for she who would thaw solid flesh and resolve it into a dew.
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| Land of Heat and Clockwork
Land Rare
Land of Heat and Clockwork enters the battlefield tapped unless you or a permanent you control has one or more counters on it. : Add or .
They wait for he who would drop it like it’s hot whilst the pimp’s in the crib.
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| Land of Light and Rain
Land Rare
Land of Light and Rain enters the battlefield tapped unless you or a permanent you control has one or more counters on it. : Add or .
They wait for she who would breed lilacs out of the dead land.
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| Land of Wind and Shade
Land Rare
Land of Wind and Shade enters the battlefield tapped unless you or a permanent you control has one or more counters on it. : Add or .
They wait for he who would extinguish candles whilst fanning a fire.
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| Pipework Nexus
Land Uncommon
Pipework Nexus enters the battlefield tapped. : Add or .
Only the Heir’s song can wipe away Typheus’s clouds.
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| Seaside Temple
Land Uncommon
Seaside Temple enters the battlefield tapped. : Add or .
Without bountiful sea life to support them, the once-mighty civilizations of LOLAR crumbled into ruin.
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| Sinking Mechanism
Land Uncommon
Sinking Mechanism enters the battlefield tapped. : Add or .
The vast clockwork constructs of LOHAC grind to a halt one by one without Hephaestus to maintain them.
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| Skaia, Egg of the Universe
Legendary Land Mythic
: Add . If you control a Frog, add one mana of any color instead. Whenever a Frog enters the battlefield under your control, you get two experience counters. At the beginning of your upkeep, if you have 30 or more experience counters, you win the game.
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| Thawed Woodlands
Land Uncommon
Thawed Woodlands enters the battlefield tapped. : Add or .
With the forge lit, life began to awaken across every corner of LOFAF.
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| The Battlefield
Land Rare
The Battlefield enters the battlefield tapped unless you or a permanent you control has one or more counters on it. : Add or .
The egg from which a universe will be born.
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| TFP Forest A
Basic Land — Forest
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| TFP Forest B
Basic Land — Forest
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| TFP Forest C
Basic Land — Forest
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| TFP Forest D
Basic Land — Forest
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| TFP Island A
Basic Land — Island
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| TFP Island B
Basic Land — Island
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| TFP Island C
Basic Land — Island
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| TFP Island D
Basic Land — Island
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| TFP Mountain A
Basic Land — Mountain
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| TFP Mountain B
Basic Land — Mountain
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| TFP Mountain C
Basic Land — Mountain
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| TFP Mountain D
Basic Land — Mountain
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| TFP Plains A
Basic Land — Plains
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| TFP Plains B
Basic Land — Plains
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| TFP Plains C
Basic Land — Plains
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| TFP Plains D
Basic Land — Plains
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| TFP Swamp A
Basic Land — Swamp
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| TFP Swamp B
Basic Land — Swamp
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| TFP Swamp C
Basic Land — Swamp
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| TFP Swamp D
Basic Land — Swamp
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| Prospitian Carapacian
Token Creature — Carapacian Token
Vigilance (Attacking doesn’t cause this creature to tap.)
1/1
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| TFP Avatar
Token Creature — Avatar Token
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
X/X
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| Dersite Carapacian
Token Creature — Carapacian Token
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1/1
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| TFP Frog
Token Creature — Frog Token
0/1
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| TFP Spirit
Token Creature — Spirit Token
Flying (This creature can’t be blocked except by creatures with flying or reach.)
1/1
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| Bec Emblem
Emblem — Bec Token
If one or more counters would be put on you or a permanent you control, put twice that many of those counters on you or that permanent instead.
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| Scratch Emblem
Emblem — Scratch Token
Your opponents play with their hands revealed.
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## Release V1.0.14.13

Date: 2019-04-11 04:18:04

Change log:

- Changed Monument Carver.

## Release V1.0.14

Date: 2019-04-11 01:12:23

Change log:

- Changed Monument Carver.

## Release V1.0.13

Date: 2019-04-11 00:56:20

Change log:

- Changed Familiar Find.
- Changed Doc Scratch.

## Release V1.0.12

Date: 2019-04-10 02:17:07

Change log:

- Changed Jade Harley.
- Changed art on Ectobiologized Frog

## Release V1.0.11

Date: 2019-04-09 05:42:45

Change log:

- Changed Gl'bgolyb, Siren Song.
- Changed Final Frog.
- Changed Beat Mesa.
- Fixed flavor text on Alchemic Flight

## Release V1.0.10

Date: 2019-04-08 01:11:17

Change log:

- Changed Queen's Enforcer.
- Changed Veilborn Hulk.

## Release V1.0.9

Date: 2019-04-07 19:31:23

Change log:

- Changed Frozen Fiend.
- Changed Lich Queen.
- Changed Ferocious Lich.
- Changed Necromatic Lich.

## Version 1.0.8

Date: 2019-04-07 06:28:37

Change log:

- Changed Carapacian Mailperson.
- Added art to Queen's Operative
- Added art to Queen's Orders
- Added art to Regulator's Judgement

## Version 1.0.7

Date: 2019-04-06 22:09:15

- Fixed flavor bar on Rose

## Version 1.6.1

Date: 2019-04-05 04:31:24

Change log:

- Changed Roaming Brute's creature type to match art.

## Release V1.0.6

Date: 2019-04-04 02:48:50

Change log:

- Changed Cannon Fodder.

Started using actually sane version numbering

## Release V1.5.1

Date: 2019-04-03 01:43:51

- Fixed Archagent Jack Noir's card image

## Release V1.5

Date: 2019-04-03 01:22:32

Change log: * Changed Queen's Enforcer. * Changed Contraband Smuggler. * Changed Monument Carver. * Fixed art on Cans * New basic filenames

## Release V1.4

Date: 2019-04-02 01:26:54

Change log:

- Fixed name typo on Devastating Giclops.

## Release V1.3

Date: 2019-03-31 19:09:50

Change log:

- Changed Contraband Smuggler.
- Added Cockatrice upload

## Release V1.2

Date: 2019-03-31 06:53:28

Change log:

- Changed name of Battlefield Marshal.
- Changed Special Delivery.
- Changed Vriska Serket.
- Changed Colorful Map.

## Release V1.1

Date: 2019-03-30 00:00:17

Change log:

- Changed Behatted Champion.
- Changed Mushroomancer.
- Changed Stoic Guardian.
- Changed Tavros Nitram.

Fixed art on Becquerel

## Release V1

Date: 2019-03-29 13:40:52

1.0 Release.

## Final Upload Test

Date: 2019-03-26 18:23:15

Change log:

- Added Prospitian Carapacian.
- Added Dersite Carapacian.
- Added Scratch Emblem.
- Added Bec Emblem.
- Added Heroic Stand.
- Added Rooftop Assassin.
- Added Monument Carver.
- Removed Carapacian w.
- Removed Carapacian b.
- Removed Emblem b.
- Removed Emblem d.
- Removed Inspired Charge.
- Removed Secretive Assassin.
- Removed Marauding Minion.
- Changed Carapacian Mailperson.
- Changed Clockodile.
- Changed Coralsmith Prodigy.
- Changed King's Guard.
- Changed Prospitian Exemplar.
- Changed Prospitian Knight.
- Changed Tablet Carver.
- Changed White Queen's Blessing.
- Changed Convincing Argument.
- Changed Frontier Forager.
- Changed Salamancer.
- Changed SBAHJ-ify.
- Changed Serpent of Cetus.
- Changed Trick Suit.
- Changed Village Sage.
- Changed Whispers from the Ring.
- Changed Hegemonic Brute.
- Changed Slithering Basilisk.
- Changed Amber Ogre.
- Changed Crockodile.
- Changed Devious Imp.
- Changed Enraged Giclops.
- Changed Lockodile.
- Changed Loyalty.
- Changed Psychic Prowess.
- Changed Reckless Underling.
- Changed Stockodile.
- Changed Echeladder Ascension.
- Changed Ectobilogized Frog.
- Changed Familiar Find.
- Changed Final Frog.
- Changed Forge's Thaw.
- Changed Mushroomancer.
- Changed Ogre Champion.
- Changed Overwhelming Strength.
- Changed Roaming Brute.
- Changed Uranium Imp.
- Changed Uranium Ogre.
- Changed Archagent Jack Noir.
- Changed Awakened Dreamself.
- Changed Devestating Giclops.
- Changed Feferi Piexes.
- Changed Jade Harley.
- Changed Necromatic Lich.
- Changed Nepeta Leijon.
- Changed Tavros Nitram.
- Changed Underling Overlord.
- Changed Wizened Questgiver.
- Changed Bull Penis Cane.
- Changed Communication Gear.
- Changed Crowbar's Crowbar.
- Changed Deudly Firearms.
- Changed Ectobiology Gear.
- Changed Fear No Anvil.
- Changed Lil' Cal.
- Changed Radical Hoverboard.
- Changed Regisword.
- Changed Sord.
- Changed Timetables.
- Changed The Battlefield.
- Changed Battlefield Bastion.
- Changed Land of Frost and Frogs.
- Changed Land of Heat and Clockwork.
- Changed Land of Wind and Shade.
- Changed Pipework Nexus.
- Changed Sinking Mechanism.
- Changed Thawed Woodlands.

## Playtest Final

Date: 2019-03-24 07:07:00

Change log:

- Added Queen's Operative.
- Removed Queen's Agent.
- Changed Joyful Dreamscape.
- Changed White Queen's Blessing.
- Changed Evitable Fate.
- Changed Radical Guardian.

## Playtest

Date: 2019-03-24 06:34:45

Change log:

- Removed Experience.
- Changed Dersite Captain.

## I lied

Date: 2019-03-24 06:15:42

Change log:

- Changed Dave Strider.
- Changed Rose Lalonde.

## For real this time

Date: 2019-03-24 06:00:33

Fixed P/T issue

## Not quite final

Date: 2019-03-24 05:42:00

Change log:

Added art, changed some cards. Unless playtesting reveals major issues, this should be final apart from some art that needs editing

## No Art Beta 1

Date: 2019-03-18 00:11:12

No art beta 1, test upload